![]() ![]() It also allowed us to tap into - and yes, our audience from Human Revolution will go on to this - but on the mobile there are people who've heard about the game but have never played it. We can get a different flavour with it and, as you said, it allows us to try things differently with certain aspects accelerators and what not. It'd be cool to have the Deus Ex experience, you could go around, and carry it with you. But they're also becoming very strong in terms of their capabilities and it came to a point were we thought "we could make a Deus Ex game on that". ![]() ![]() For us, tablets and mobile was a great opportunity because they're become more popular. When we finished Human Revolution, what I was saying to people was - when they were asking what's next - we'd always said we wanted to take care of the franchise and make it grow. There's nothing quite of this calibre from Square-Enix on the mobile market: is this a test by the company to gauge the response? You can read our hands-on with title here. ![]()
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